Games

Risk of Rain 2 Console Commands: Cheats And All You Need To Know

By

David Mudd

If you’re a fan of third-person shooters, there is a very good chance that you’ve heard of Risk of Rain 2. It was only recently launched on Steam back in 2019 and went on to receive widespread critical acclaim. As the game has multiplayer elements as well as single-player ones, it has a lot of potential for cheating. Well not exactly cheating, but it does have the potential for tinkering with the game. The game is an amazing one with lots of possibilities. Today we are going to talk about Risk of Rain 2 Console Commands, and how they can help us. Please note that we encourage fair play and do not condone cheating in online multiplayer.

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Risk Of Rain 2: About the Game

Risk of Rain 2 Screenshot
The game Risk of Rain 2 has you fighting aliens

Risk of Rain 2 is a third person shooter that takes place on an alien planet. In the game, the player takes on the role of a stranded person. You can either play with or without friends, although we highly recommend playing with friends. The player has to fight through hordes of aliens that are residing on the lonely planet. It is a game of the shooter genre with phenomenal gunplay. The game also has tons of character choices and one can mix and match as they wish. You may also combine your loot to form new stuff. The goal is to escape the planet, causing undue havoc in the process. Ultimately it is a really fun game. Risk of Rain 2 has been developed by Hopoo Games. The publisher for the game is Gearbox Publishing and the game was released as a direct sequel to 2013’s Risk of Rain. Albeit the first game was in 2D, the devs decided to take the 3D route this time, and we approve.

The game received overwhelmingly positive response from the players upon its launch in 2019. Steam reviews for the game remain “Overwhelmingly Positive” to this day, 3 years after its release. That really says something about the game. And it is a testament to the roguelike shooter genre.

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Risk of Rain 2: Console Commands

Risk of Rain 2 Console Commands
The game Risk of rain 2 has a developer console that lets you use commands

The game has earned itself quite the fan following. And with a huge fan following come the tinkerers. The ones who just cannot be satisfied with the base game, the ones who will push the game to its limits. And those who will break the game just for fun. And there are adequate arrangements for that niche group. As with most games today, and most modern games, Risk of Rain 2 contains a developer console. The players can mess around with this developer console to do amazing stuff. Stuff that wouldn’t be possible with the main game.

The developer console allows the players to play the game how they want. It allows for adjustment of a number of parameters and game settings. As most of us tinkerers might expect, it is quite easy to access the developer console. And it is also the way to cheat the game. Today, we have brought you all the codes that you need to mess around with Risk of Rain 2. Risk of Rain 2 Console commands will enable you to make the most of the game.

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Accessing The Developer Console

To access the developer console, the players will have to refer to the shortcut for the same. In Risk of Rain 2, this shortcut is Ctrl+Alt+`. By pressing these keys together, the developer console will pop up, allowing players to make use of the commands. Now, the players can tweak the game on a number of parameters and use cheats. To enable cheats in the game, players will need to change the value of “cheats” to 1. This will unlock the game for use with cheats. Note that we would not be responsible for anything this point onward, as enabling cheats will disable steam stats and achievements.

Risk of Rain 2 Console Commands List

Risk of Rain 2 Console Commands
The console commands let you tweak the game a lot.

In the list given below, you would be able to find all the commands for the game. These commands will help you tinker with the game as you please, and would be powerful. We have also provided the default values for the parameters, in case you want to revert to defaults. Although we would like to state that the default values are subject to change and we would not be responsible for any loss.

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So with all that figured out, let’s get on with the commands. The list is as follows:

Risk of Rain 2 Console Commands

  • aim_stick_assist_max_delta
    • What it does: The maximum amount in radians the aim assist will turn towards.
    • Default setting: 1.57
  • aim_stick_assist_max_input_help
    • What it does: The amount, from 0-1, that the aim assist will actually ADD magnitude towards. Helps you keep target while strafing. (currently unused in Early Access builds)
    • Default setting: 0.2
  • aim_stick_assist_max_size
    • What it does: The size, as a coefficient, of the aim assist ‘white’ zone.
    • Default setting: 3
  • aim_stick_assist_max_slowdown_scale
    • What it does: The maximum amount the sensitivity scales down when passing over an enemy.
    • Default setting: 0.4
  • aim_stick_assist_min_delta
    • What it does: The MIN amount in radians the aim assist will turn towards
    • Default setting: 0
  • aim_stick_assist_min_size
    • What it does: The minimum size, as a percentage of the GUI, of the aim assist ‘red’ zone.
    • Default setting: 1
  • aim_stick_assist_min_slowdown_scale
    • What it does: The maximum amount the sensitivity scales down when passing over an enemy.
    • Default setting: 1
  • aim_stick_dual_zone_slope
    • What it does: The slope value for stick dual zone behavior.
    • Default setting: 0.4
  • aim_stick_dual_zone_threshold
    • What it does: The threshold for stick dual zone behavior.
    • Default setting: 0.9
  • aim_stick_exponent
    • What it does: The exponent for stick input used for aiming.
    • Default setting: 1
  • aim_stick_global_scale
    • What it does: The global sensitivity scale for stick aiming.
    • Default setting: 1
  • aim_stick_smoothing
    • What it does: The smoothing value for stick aiming.
    • Default setting: 0.05
  • anisotropic_filtering = Disable
    • What it does: The anisotropic filtering mode. Can be Disable, Enable or ForceEnable.
    • Default setting: Disable
  • audio_focused_only
    • What it does: Whether or not audio should mute when focus is lost.
    • Default setting: 0
  • auto_simulate_physics
    • What it does: Enable/disables Physics autosimulate.
    • Default setting: 1
  • ban_steam
    • What it does: Bans the user with the specified steam id from the server.
  • body_generate_portraits
    • What it does: Generates portraits for all bodies that are currently using the default.
  • body_list
    • What it does: Prints a list of all character bodies in the game.
  • chat_max_messages
    • What it does: Maximum number of chat messages to store.
    • Default setting: 30
  • cheats
    • What it does: Enable cheats. Achievements, unlock progression, and stat tracking will be disabled until the application is restarted.
    • Default setting: 0
  • clear
    • What it does: Clears the console output.
  • client_set_players
    • What it does: Adds network players for all local players. Debug only.
  • connect
    • What it does: Connect to a server.
  • connect_steamworks_p2p
    • What it does: Connect to a server using Steamworks P2P. Argument is the 64-bit Steam ID of the server to connect to.
  • console_enabled
    • What it does: Enables/Disables the console.
    • Default setting: 1
  • corpses_disposal
    • What it does: The corpse disposal mode. Choices are Hard and OutOfSight.
    • Default setting: OutOfSight
  • corpses_max
    • What it does: The maximum number of corpses allowed.
    • Default setting: 25
  • create_corrupted_profiles
    • What it does: Creates corrupted user profiles.
  • cvarlist
    • What it does: Print all available convars and concommands.
  • debug_aim_assist_visual_coefficient = 2
    • What it does: Magic for debug visuals. Don’t touch.
  • director_combat_disable
    • What it does: Disables all combat directors.
  • disconnect
    • Default setting: 0
    • What it does: Disconnect from a server or shut down the current server.
  • dump_lobbies
    • What it does: n/a
  • dump_network_ids
    • What it does: Lists the network ids of all currently networked game objects.
  • dump_projectile_map
    • What it does: Dumps the map between indices and projectile prefabs.
  • ea_message_skip
    • What it does: Whether or not to skip the early access splash screen.
    • Default setting: 0
  • echo
    • What it does: Echoes the given text to the console.
  • enable_damage_numbers
    • What it does: Whether or not damage and healing numbers spawn.
    • Default setting: 1
  • exec
    • What it does: Executes a named config from the Config/ folder.
  • export_controller_maps
    • What it does: Prints all Rewired ControllerMaps of the first player as xml.
  • export_default_controller_maps
    • What it does: Prints all default Rewired ControllerMaps.
  • find
    • What it does: Find all concommands and convars with the specified substring.
  • fps_max
    • What it does: Maximum FPS. -1 is unlimited.
    • Default setting: -1
  • gamemode
    • What it does: Sets the specified game mode as the one to use in the next run.
    • Default setting = ClassicRun
  • gamma
    • What it does: Gamma boost, from -inf to inf.
    • Default setting: 0
  • help
    • What it does: Show help text for the named convar or concommand.
  • host
    • What it does: Host a server. First argument is whether or not to listen for incoming connections.
  • hud_enable
    • What it does: Enable/disable the HUD.
    • Default setting: 1
  • hud_scale
    • What it does: Scales the size of HUD elements in-game. Defaults to 100.
    • Default setting: 100
  • kick_steam
    • What it does: Kicks the user with the specified steam id from the server.
  • language
    • What it does: Which language to use.
  • language_generate_tokens
    • What it does: Generates default token definitions to be inserted into a JSON language file.
  • language_reload
    • What it does: Reloads the current language.
  • master_texture_limit
    • What it does: Reduction in texture quality. 0 is highest quality textures, 1 is half, 2 is quarter, etc.
    • Default setting: 0
  • max_messages
    • What it does: Maximum number of messages that can be held in the console log.
    • Default setting: 25
  • net_loglevel
    • What it does: Network log verbosity.
    • Default setting: 2
  • net_p2p_debug_transport
    • What it does: Allows p2p transport information to print to the console.
    • Default setting: 0
  • net_p2p_log_messages
    • What it does: Enables logging of network messages.
    • Default setting: 0
  • pause
    • What it does: Toggles game pause state.
  • ping
    • What it does: Prints the current round trip time from this client to the server and back.
  • pp_ao
    • What it does: SSAO postprocessing. 0 = disabled 1 = enabled
    • Default setting: 0
  • pp_bloom
    • What it does: Bloom postprocessing. 0 = disabled 1 = enabled
    • Default setting: 1
  • pp_motionblur
    • What it does: Motion blur. 0 = disabled 1 = enabled
    • Default setting: 0
  • pp_sobel_outline
    • What it does: Whether or not to use the sobel rim light effect.
    • Default setting: 1
  • pregame_start_run
    • What it does: Begins a run out of pregame.
  • print_local_users
    • What it does: Prints a list of all local users.
  • print_stats
    • What it does: Prints all current stats of the sender.
  • quit
    • What it does: Closes the game.
  • r_foliagewind
    • What it does: Whether or not foliage has wind.
    • Default setting: 1
  • r_lod_bias
    • What it does: LOD bias.
    • Default setting: 2
  • r_lod_max
    • What it does: The maximum allowed LOD level.
    • Default setting: 0
  • r_shadows
    • What it does: Shadow quality. Can be All HardOnly or Disable
    • Default setting: All
  • r_softparticles
    • What it does: Whether or not soft particles are enabled.
    • Default setting: 1
  • remove_all_local_users
    • What it does: Removes all local users.
  • resolution
    • What it does: The resolution of the game window. Format example: 1920x1080x60
  • resolution_list
    • What it does: Prints a list of all possible resolutions for the current display.
  • resolution_scale
    • What it does: Resolution scale. Currently nonfunctional.
    • Default setting: 1
  • rule_show_items
    • What it does: Whether or not to allow voting on items in the pregame rules.
    • Default setting: 0
  • rules_dump
    • What it does: Dump information about the rules system.
  • run_end
    • What it does: Ends the current run.
  • run_print_seed
    • What it does: Prints the seed of the current run.
  • run_print_unlockables
    • What it does: Prints all unlockables available in this run.
  • run_scene_override
    • What it does: Overrides the first scene to enter in a run.
  • say
    • What it does: Sends a chat message.
  • scene_list
    • What it does: Prints a list of all available scene names.
  • set_scene
    • What it does: Changes to the named scene.
  • set_vstr
    • What it does: Sets the specified vstr to the specified value.
  • shadow_cascades
    • What it does: The number of cascades to use for directional light shadows. low=0 high=4
    • Default setting: 2
  • shadow_distance
    • What it does: The distance in meters to draw shadows.
  • shadow_resolution
    • What it does: Default shadow resolution. Can be Low, Medium, High or VeryHigh.
  • stage1_pod
    • What it does: Whether or not to use the pod when spawning on the first stage.
    • Default setting: 1
  • steam_get_p2p_session_state
  • steam_id
    • What it does: Displays your steam id.
  • steam_lobby_assign_owner
  • steam_lobby_copy_to_clipboard
    • What it does: Copies the currently active lobby to the clipboard if applicable.
  • steam_lobby_create
  • steam_lobby_create_if_none
  • steam_lobby_find
  • steam_lobby_id
    • What it does: Displays the steam id of the current lobby.
  • steam_lobby_invite
    • What it does: Invites the player with the specified steam id to the current lobby.
  • steam_lobby_join
  • steam_lobby_leave
  • steam_lobby_open_invite_overlay
    • What it does: Opens the steam overlay to the friend invite dialog.
  • steam_lobby_print_data
    • What it does: Prints all data about the current steam lobby.
  • steam_lobby_print_list
    • What it does: Displays a list of lobbies from the last search.
  • steam_lobby_print_members
    • What it does: Displays the members current lobby.
  • steam_lobby_update_player_count
    • What it does: Forces a refresh of the steam lobby player count.
  • steam_quickplay_start
  • steam_quickplay_stop
  • steam_remote_storage_list_files
    • What it does: Lists the files currently being managed by Steamworks remote storage.
  • steam_server_print_info
  • sv_listen
    • What it does: Whether or not the server will accept connections from other players.
    • Default setting: 1
  • sv_maxplayers
    • What it does: Maximum number of players allowed.
    • Default setting: 4
  • sync_physics
    • What it does: Enable/disables Physics ‘autosyncing’ between moves.
    • Default setting: 0
  • test_splitscreen
    • What it does: Logs in the specified number of guest users, or two by default.
  • timer_resolution
    • What it does: The Windows timer resolution.
    • Default setting: 9973
  • timescale
    • What it does: The timescale of the game.
    • Default setting: 1
  • timestep
    • What it does: The timestep of the game.
    • Default setting: 0.01666667
  • transition_command
    • What it does: Fade out and execute a command at the end of the fadeout.
  • user_profile_copy
    • What it does: Copies the profile named by the first argument to a new profile named by the second argument. This does not save the profile.
  • user_profile_delete
    • What it does: Unloads the named user profile and deletes it from the disk if it exists.
  • user_profile_main
    • What it does: The current user profile.
  • user_profile_save
    • What it does: Saves the named profile to disk, if it exists.
  • vfxbudget_low_priority_cost_threshold
    • Default setting: 50
  • vfxbudget_medium_priority_cost_threshold
    • Default setting: 200
  • vfxbudget_particle_cost_bias
    • Default setting: 0
  • viewables_list
    • What it does: Displays the full names of all viewables.
  • volume_master
    • What it does: The master volume of the game audio, from 0 to 100.
    • Default setting: 100
  • volume_msx
    • What it does: The music volume, from 0 to 100.
    • Default setting: 100
  • volume_sfx
    • What it does: The volume of sound effects, from 0 to 100.
    • Default setting: 100
  • vsync_count
    • What it does: Vsync count.
    • Default setting: 0
  • wait_ms
    • What it does: How many milliseconds to sleep between each frame. -1 for no sleeping between frames.
    • Default setting: -1
  • window_mode
    • What it does: The window mode. Choices are Fullscreen and Window.
    • Default setting: Fullscreen
  • wwise_log_enabled
    • What it does: Wwise logging. 0 = disabled 1 = enabled
    • Default setting: 1

With that, we can wrap up all the commands for the game Risk of Rain 2. We hope that the Risk of Rain 2 console commands would be helpful to you in your gaming experience.

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Risk of Rain 2: Final Words

Risk of Rain 2 is available to play on Steam right now. The game has received overwhelmingly positive reviews and has been highly rated. If you’d like to grab a copy, simply head over to Steam and grab the game. Risk of Rain 2 is currently retailing for Rs.719 or $25 on Steam. Click the link below to go to the Steam page for the game.

Buy Risk of Rain 2 on Steam

The game currently holds a rating of 10/10 on Steam and 85% on Metacritic. Those are pretty good scores if you ask us. Hence the game is a hard recommend from our side.

Risk of Rain 2

What are your thoughts on Risk of Rain 2? Did you buy it? How did you like it? Do you think the developer console is unfair or is it okay? What do you think about the commands? Let us know in the comment section down below.

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